LSD: Revamped version 0.2 has been released!


Hello everyone! I'm pleased to announce that LSD: Revamped version 0.2 is now available - this version features all of the interactive objects from the original game.

If you get any issues, please report them in the LSD: Revamped Discord.

The full changelog is as follows:

  • New build system in place for the game
  • Character controller changed to be more accurate
  • Sky colour in temple dojo fixed
  • Dream environment now selected deterministically based on day number
  • Fixed bug with audio listeners when loading a new dream
  • Added developer console and console commands
  • Updated to Unity 2020.3
  • Added new music
  • Add new options to dream environments
  • Change fog to work better on large meshes
  • Change sky to work better with mod support
  • Disabled doppler effect for audio
  • Allowed all aspect ratios
  • Lowered volume of main menu button hover sound
  • Build number display can now be toggled with F3
  • Dream length adjusted to be more faithful
  • Modify shaders to work on Mac and Linux
  • Added support for Mac and Linux
  • Implemented final mod loading system, changing the way game content and dreams are loaded (breaking change for existing mods)
  • Player rotation now doesn't change when linking
  • You now cannot fall when the dream is ending
  • Grey man spawning made more common
  • Made dream environments more accurate
  • The player now keeps running when going through tunnels
  • Switch from InControl to Unity Input System
  • Add Invert Y to control settings
  • Improve input rebinding functionality
  • Add error dialog for problems when loading the game
  • Self-links no longer reset music
  • Starting dream made more accurate
  • Graph functionality made more accurate
  • Link colour made more accurate
  • Add water to dreams
  • Add looking behind with interact button
  • Up/down look rotation can now be inverted in a control scheme
  • Improved mouse sensitivity setting
  • Add settings profiles for quickly comparing visual settings
  • Add slider for intensity of affine texture mapping effect
  • Add original soundtrack to game
  • Made music playing more accurate
  • Add accurate footstep sounds
  • Make overall brightness more accurate
  • Stairs in STG00 more accurate
  • Add option for extended draw distance
  • Link sound now more accurate
  • Fall sound now more accurate
  • Add interactive objects
  • Add completion on day 365
  • Add seizure warning
  • Optimized loading
  • Optimized memory usage
  • Fixed numerous issues in prerelease testing (thank you to the testers from the LSDR Discord!)

Files

lsdr-0.2.0-windows.zip 341 MB
Nov 13, 2023
lsdr-0.2.0-mac.zip 350 MB
Nov 13, 2023
lsdr-0.2.0-linux.zip 355 MB
Nov 13, 2023

Get LSD: Revamped

Comments

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(+2)

this game is so good! i was a little worried once i heard about the grey man but luckily i havent encountered him yet, overall really good!

(+2)

Thank you for updating! It's been so long I was worried you had abandoned the project.

(+2)

I'll make sure to get my friends in on this. Such nostalgia playing the original on my hacked vita. Thank you for bringing this to life

Wow, fantastic work! 

(+1)

🥳🎉🎊💥

(+2)

YEAAAAAAAAHHHHHHH

LETSS GOOOOO

I didn't realize this project was still going I'm so happy about this :D